Ian Fienberg
Game Design
Giraffic Park
Fall 2024
Game Demo
Overview
Giraffic Park is a 2D sidescrolling platformer developed in Unreal Engine 5 by BISquik Studios, a team of 3 including Belle Higginbotham (Lead Artist), Steven Ho (Lead Programmer), and myself, Ian Fienberg (Lead Designer). Giraffic Park takes place in a zoo as the player awakes to find themselves stuck and in need of escaping. The game features animal-themed enemies, abilities, obstacles, and weapons. Players must navigate through levels by avoiding enemies and obstacles and solving puzzles to progress. Food pellets are also found throughout levels and can be collected and spent in gift shops to buy upgrades and special abilities. While this is a work in progress and will be completed by our May 2025 deadline, work completed by Ian Fienberg is displayed on this page.
Map Design
Giraffic Park features an interactable 3D map of the environment that allows for level selection. From where the player starts, they can move along the pathway and select the level, stand, or store they would like to enter by standing on it. The levels are intended to progress with increasing difficulty, with the penguin level (P-1) being the easiest. Each level exists within an animal habitat, either giraffe, bear, snake, kangaroo, or gorilla, with 2 levels and a boss battle for each habitat. Following the final gorilla level is the zookeeper, which is the final boss in the game.
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There are also Gift Shops and Concession Stands throughout the map. Gift Shops contain items that can be purchased with food pellets collected in levels. These items include weapon upgrades, special attacks, and other player enhancements. Concession Stands consist of a minigame that, upon completed (with unlimited tries), rewards the player with a new ability.
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Level Design
Level P-1


Level G-1

Documentation
Below is the Giraffic Park game design document. This document contains all the information regarding Giraffic Park. Note that because Giraffic Park is still in development, some sections may be missing information. Our project deadline is May 3, 2025.