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Ian Fienberg
Game Design
Other Worlds
Spring 2025
Play Game
Overview
Other Worlds is a solo-developed 2D puzzle-platformer built in GDevelop, a no-code game engine. Set in a fractured reality where a single world has split into three parallel versions, players must navigate between these layered dimensions to uncover hidden paths, avoid hazards, and solve environmental puzzles. By collecting glowing prisms scattered throughout each world, the player gradually restores balance and unlocks the next stage of their journey.
Controls

World Switching
Inventory
Bomb Object
Prism Collection
Preliminary Level Design
World 1

World 2


World 3

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